I am working on a program that uses MFC for generating the user GUI.
I was wondering how developers generate the "customized" GUI's that is not any windows or MFC standard "looking" interface.
Just throwing out some examples, "Bear Share" or any Windows based Music/DVD player (i.e WinDVD)) which have their own customized GUI.
Are these just "resource files' created? And if so, can any point me to any tutorials or informational sites that would help me in creating and implementing my own?
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These GUIs are drawn entirely by the program's WM_PAINT handler, using owner-drawn windows and controls. Oddly-shaped windows are created using window regions or (in Win2K+) layered windows. I don't know of any tutorials dedicated to this, but Google should help there.
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